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// Posted by :Febryan Sukma Limanus // On :Rabu, 27 November 2013

Luna.png
  • Luna and Night Stalker complement each other well; as Eclipse causes day to become night and Darkness gives both of them a very long vision range.
  • Early points in Lunar Blessing will make last-hitting creeps easier. At any rate, make sure you have a single point in it before the first night as only one point is needed for the full amount of vision it bestows.
  • Early points in Moon Glaives will push the lane. Moon Glaives is commonly not skilled at all until the laning phase has concluded.
  • Extremely unusually for a hard carry, Luna gains significant killing power with a level advantage, owing to Lucent Beam and by extension Eclipse.
  • Lucent Beam's cast range is gigantic. Use it to pick off fleeing heroes.
    • Bear in mind Eclipse's range is much smaller than Lucent Beam's.
  • Under almost all circumstances Luna should be paired with a disabler for her laning phase; as aside from her high movement speed she has absolutely nothing to help her avoid ganks or kill attempts.
    • It takes significant skill and knowledge of the game to solo a lane with Luna. Her very small attack range and purely damage-oriented skillset mean she is extremely easy to kill. Even then, it is recommended to have ward vision and easy access to team backup for her to be successful in a solo lane. The advantage of running a solo Luna is that it is essentially high-risk high-reward. A Luna with level advantage doing well can easily set the momentum of the game in her team's favor. 
     
source: http://dota2.gamepedia.com/Luna

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